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Google speech to text windows 10
Google speech to text windows 10













  1. GOOGLE SPEECH TO TEXT WINDOWS 10 HOW TO
  2. GOOGLE SPEECH TO TEXT WINDOWS 10 UPDATE
  3. GOOGLE SPEECH TO TEXT WINDOWS 10 CODE

GOOGLE SPEECH TO TEXT WINDOWS 10 HOW TO

And people that are learning how to speak will have issues as will people trying to learn how to pronounce words. Of verbal skills for specific words in the U.S. Different people pronounce the same words differently depending on the area of a country they are from due to accent or improper teaching/learning

GOOGLE SPEECH TO TEXT WINDOWS 10 CODE

I didn't try the speech to text code as Reed mentions to use the default DictationGrammar which may work significantly better for single words.Īnd if the persons speech is not articulate then speech to text can not figure out what word they may be trying to say. Specifically to learn how speech to text works and all the abilities you may need to learn to use with it prior to trying to write that program. I would say you have alot of research and learning to perform that. Trying to use the Google TTS API was a fun experiment but I'd be hard pressed to suggest it for production use, and if you don't want to pay for a commercial alternative, Microsoft's solution is about as good as it gets.My goal is to make an application that helps you spell any word you say into your mic, is that possible? It is really as easy as including a reference to the System.Speech reference and: public void SaySomething(string somethingToSay) The class is much easier to use and you can count on it being available reliably (where with the Google API, it could be gone tomorrow). To answer the other side of your question: None of which tend to be even this simple though. If you need something that will work in a commercial environment I'd suggest either the MS TTS solution (as your question suggests) or one of the many commercial alternatives. More importantly, the Google TTS API is unofficial (meaning not to be consumed by non-Google applications) it is subject to change without notification at any time.This would allow variable timeouts but would not technically fix the problem. One temporary workaround is to use a ParameterizedThreadStart that would take the timeout as a parameter to the thread. It may be fixed in a later version or perhaps there is a workaround that I didn't take the time to find. This is necessary because the current version of NAudio (v1.5.4.0) seems to have a problem determining when the stream is done playing. The 10000 represents a maximum of 10 seconds of audio to be played so it will need to be tweaked if your label takes longer than that to read. Notice the stop.WaitOne(10000) in the first code snippet.

google speech to text windows 10 google speech to text windows 10

There are problems with this solution though (this list is probably not complete I'm sure comments and real world usage will find others): Var playThread = new Thread(() => PlayMp3FromUrl("" + HttpUtility.UrlEncode(label1.Text))) The above code can be simplified slightly if a you have different events for each button/label combination using something like (untested): private void ButtonClick(object sender, EventArgs e)

  • A Button named button1 with a Tag of label1 (used to bind the button to its label).
  • NOTE: The above code requires NAudio to work (free/open source) and using statements for System.Web, System.Threading, and NAudio.Wave. WaveOut.PlaybackStopped += (sender, e) => Using (WaveOut waveOut = new WaveOut(WaveCallbackInfo.FunctionCallback()))

    google speech to text windows 10

    WaveFormatConversionStream.CreatePcmStream( While ((read = stream.Read(buffer, 0, buffer.Length)) > 0) Using (Stream stream = WebRequest.Create(url) Var playThread = new Thread(() => PlayMp3FromUrl("" + HttpUtility.UrlEncode(relatedLabel.Text))) ĪutoResetEvent stop = new AutoResetEvent(false)

    google speech to text windows 10

    Var relatedLabel = ((), true).FirstOrDefault() as Label Private void ButtonClick(object sender, EventArgs e) You can use Google's TTS API from your WinForm application by playing the response using a variation of this question's answer (it took me a while but I have a real solution): public partial class Form1 : Form The notes at the bottom about Microsoft's TTS are still relevant and provide equivalent functionality.

    GOOGLE SPEECH TO TEXT WINDOWS 10 UPDATE

    UPDATE Google's TTS API is no longer publically available.















    Google speech to text windows 10